Peer review conferences
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7)Islas Sedano, C., Botha, A., and Pawlowski, J. (2008) A conceptual framework for ubiquitous mobile environments. The 2nd. IEEE International Interdisciplinary conference on Portable Information Devices August 17-20, 2008. Garmisch-Partenkirchen, Germany. Forthcoming
6)Islas Sedano, C., Botha, A., Marais, M. and Sutinen, E. (2008) Merging Real Life Experiences With Technical Knowledge in a Playful Manner - A Case in e-Inclusion. Proceedings of the 3rd International Conference on e-Learning. June 26-27, 2008. University of Cape Town, Cape Town, South Africa. PDF
5)Islas Sedano, C., Botha, A., Marais, M. and Sutinen, E. (2008) Designing Games as a Vehicle for passing on cultural knowledge: A Case Study of Finnish Seniors in the Digital Age. Proceedings of the Cultural Attitudes towards Technology a Communication Conferenceon (CATAC). June 24-27, 2008. Nimes, France. PDF
4)Islas Sedano, C., Laine, T.H., Vinni, M. and Sutinen, E. (2007) Where is the answer? - The importance of curiosity in pervasive mobile games. Proceedings of the Futures Play Conference. November 14-28, 2007. Toronto, Canada. ACM Press PDF
3)Islas Sedano, C. Kuts E. and Sutinen, E. (2007) Computer Science students can solve problems of multiplayer mobile games. Proceedings of the Koli Calling Conference.November 15-18, Koli, Finland. ACM Digital Library.
2)Kuts, E., Islas Sedano, C. and Sutinen, E. (2007) Communication and collaboration in educational multiplayer mobile games. Proceeding of Cognition and Exploratory Learning in Digital Age. December 7-9, Alarve, Portugal. PDF
1)Vesisenaho, M., Islas Sedano, C., Tedre, M., and Sutinen, E. (2006) Implementing Information and Communication Technology in Higher Education in Tanzania. Proceedings of the IST-Africa 2006 Conference, Pretoria, South Africa, May 3rd.-5th 2006
Conferences
6)Kampf, C. and Islas Sedano, C. (2008) Approaching socio-technical issues in Knowledge Communication. Sociotech-ID 2008 Workshop, New Sociotechnical Insights in Interaction Design. May, 2008. London, UK.
5)Kampf, C. and Islas Sedano, C. (2008) Can mobile technology enable knowledge communication in a learning environment. The 2nd International Conference in the 360 Conference Series, Encompassing Knowledge. May 15-17, 2008. Aarhus, Denmark,.
4)Kuts, E., Islas Sedano, C. and Sutinen, E. (2008) Let's Play Together with the Camera of Your Mobile Device. Proceedings of The Nordic Conference of Serious Games. February 28-29, 2008, University of Jyväskylä, Finland. PDF
3)Islas Sedano, C. and Sutinen, E. (2007) Seniors as game designers. Proceedings of Learning with Games conference. September 24-26, 2007, Sophia Antipolis, France. PDF
2)Laine, T.H., Islas Sedano, C, Vinni, M. and Sutinen, E. (2007) Engagement, Motivation and Inspiration: SciMyst Framework in Museums. Proceeding of Fourth Conference On New Exploratory Technologies.October 25-27, 2007, Seoul, Korea. PDF
1)Islas Sedano, C.; Tedre, M. Riempp, R. (2006) A Learning Object in Engineering Education: A Case Study. International Conference on Multicultural Learning and Media Literacy in the Modern World. May 21st-23rd 2006, Hämmenlinna, Finland, PDF
Journals
1)Vesisenaho, M., Kemppainen, J., Islas Sedano, C., Tedre, M., and Sutinen, E., (2006) Contextualizing ICT in Africa: The Development of the CATI Model in Tanzanian Higher Education. African Journal of Information and Communication Technology 2(2), June 2006:pp.88-109
Miscellaneous
Reviewer. IEEE 4th International Workshop on Technology for Education in Developing Countries (TEDC 2006). July 10-12, 2006, Iringa, Tanzania.