University pedagogy seminar (2-3 ov)

in Finnish

Goal: To develop teaching of computer science (and mathematics?) in the university. Can be included to the degree in univerisyt pedagogy.

Implementation: two intensive seminars, between which the participant gets acquitanted with the selected topic and possibly applies the new ideas in teaching. The reports are collected to a handbook, and maybe the individual reports can be extended to real papers for Koli conference.

Paper instructions. Deadline Tue 15th June.

1. seminar Tue-Wed 20.-21. January 2004

The initial themes: overview on university pedagogy and especially the challenges of computer science and/or mathematics, creative problem solving, problem-based learning, visualization tools, concrete demonstrations (analog computers, plays and games). Research topics are selected and opened. Practices.

program

Suitable research themes e.g.:

Research topics

2. seminar 17.-18.5.

program2

Literature

General

Problem-based learning

Concrete demonstrations

  • Dewdney, A.K.: The New Turing Omnibus. 66 Excursions in Computer Science. Computer Science Press, 1993. - An inspiring book, with plenty of concrete examples, figures, simulations etc. Also good for novice students.
  • Dewdney, A.K.: The Tinkertoy Computer and Other Machinations. W.H. Freeman Company, New York 1993. - Especially chapters 1-2 about analog computers.
  • Dewdney, A.K.: The Armchair Universe. An Exploration of Computer Worlds. W.H. Freeman and Company, New York 1988. - E.g. analog computers (chapter Analog Godgets can be found as shorter and easier (?) in Turing Omnibus.)
  • Vergis, A., Steiglitz, K. ja Dickinson, B.: The Complexity of Analog Computation. - Analogical 3-SAT machine! Not for novices.
  • Bell, T., Witten, I.H. ja Fellows, M.: Computer Science Unplugged. Off-line activities and games for all ages.
  • Hämäläinen, W.: Teaching computer science by playing. Simulation etc. plays in CS teaching.

    Other

    Suggest other good sources!

    Last modified 5.1. 2004