TOPICS OF INTEREST
Original submissions in all areas related to the conference theme are invited. Topics of interest include, but are not limited to:
- Computing education research: methodologies and results
- Educational technology, software, and tools
- Use of technology to support education in computing and related sciences
- Tools for visualization or concretization
- Teaching innovations, best practices, experience, assessment development and case studies in Computing Education
- Distance education, virtual and open universities in computing
Empirical research papers [8-10 pages] present high-quality research, which include rigorous collection, analysis and interpretation of empirical data. The paper can discuss, for example, an educational intervention, use of educational technology, a survey research or a qualitative study of a learning situation. Analysis methods can include qualitative, quantitative or mixed methods. The paper is expected to have a theoretical framework to support the interpretation of the results and to justify the choice of methodology and analysis approaches used, at a level of detail that would permit the study to be replicated. Empirical papers will be mainly evaluated based on the quality and reporting of the empirical research, and the significance of the contribution.
Theoretical research papers [8-10 pages] focus on deriving a better understanding of the process of teaching/learning computing, or carrying out research in computing education. They should have a strong discussion of relevant related theoretical frameworks from literature in social sciences, philosophy or computing education research and develop new insights into learning in the discipline. The paper may, but is not required to use empirical data as a part of advancing an argument. Theoretical papers will mainly be evaluated based on the quality of theoretical discussion and the significance of the contribution.
Systems papers [4-10 pages]. Koli will include a "systems and tools showcase" as a way to recognise the significant contribution that system developers make to computing education research. Accepted systems papers will describe the rationale behind the system, its development, and the effectiveness of the tool in the context of CS education. See http://verkkoopetus.cs.utu.fi/koli/ for links to previous Koli systems papers.
Discussion/position papers [4-10 pages] focus on dissemination and discussion of new ideas in computing education practice or research that deserve wider awareness and discussion within the community. They can present preliminary results of new educational innovations, present and discuss novel educational technologies, report work-in-progress research, or raise issues of significance for the development of the discipline, eg. long term strategic needs for computing education and curricula. All discussion papers should have appropriate coverage of literature to support the ideas and arguments. Discussion papers should clearly indicate the issue that the author aims to discuss, as well as discussion questions and a mechanism to promote a debate among the conference participants. A discussion paper is evaluated by its anticipated impact on discussions during the conference. At least half the presentation time allocated to a discussion paper should be used for a public discussion.
Poster/demo [2 page abstract] Interactive presentations of emerging ideas for research, teaching practice, or tools can be presented as posters or demonstrations. Submissions are evaluated based on their originality and possible future contribution to the field of Computing Education. In addition to the abstract and live tool demo on site, we strongly encourage the author(s) to prepare a max. 3 minutes screencast (a short video) to be presented for the audience before the demo session as well as to be linked from the conference website.
Workshop proposals [2 pages] include a description of an interactive half or full day sessions, which will take place either before or after the conference. The workshop plan should include an argument why the theme would be relevant for the conference audience, who are the intended target group, how the workshop would be organized and what would be its outcome, for example, a draft future research paper or research project proposal, a collection of educational resource or pool of research data. Workshops will be evaluated by conference chairs based on their interest for the conference audience, and, if accepted, their practical organization will be agreed on with them.